Reggy's World Premiere
May 9, 2010

Finally! I don't know where to start, it has been a long journey… but in a nutshell, years ago, I got in touch with Dutch director Maarten Butter and writer Ferry Piekart. The plan was to make a Dutch sci-fi flick, Emergo, which mixed live-action and CG, something that was very unique for a Dutch production at that time. I was brought onboard to deliver the concept art and storyboards.
To get a budget and funds from the Dutch film board was a totally different story though.
We didn't get the money, so to prove that we could make a VFX-heavy production with a low budget, the filmmakers decided to deliver a short sci-fi, entitled Luctor, first.
Luctor was set up as a prequel to the feature film Emergo. Once again, I joined the production to create the concept art and production design.

Pre-production and shooting the flick at a green screen studio in Amsterdam, was an intense but instructive process. Unfortunately, the production got delayed during post when the visual effects department had to deliver their part. This was a long process, especially when it's a low budget project.
In the end, the director himself and a few other passionate crew members worked their way through the VFX shots, and the finished product was selected for a spot at the international film fest 'Films by the Sea' in Vlissingen, The Netherlands! They organized a special premiere for the cast and crew. It was a memorable day, I finally got to see my name on the big screen, not as a concept designer or production artist, but as Art Director of Luctor! They also screened a 'making of' feature, which included samples of my artwork, freaking cool to see my drawings on a huge screen!